terça-feira, 3 de novembro de 2009

Radeon HD 5870 Vs GTX 295

e um duelo de titans mais o video fala por si so !valew por me enviar o video coringa!

owned xarada counter strike codition zero


sábado, 31 de outubro de 2009

CS:S - coringa



5th - The Revolutions - Axesgaming MiniMovie Contest 2009 (20/06/2009)



CS:S | Away from the sun by sliNK


IaN's High-end Config

// _Key Bindings
bind "=" "+right"
bind "kp_end" "buy defuser"
bind "kp_downarrow" "buy vest"
bind "kp_pgdn" "buy vesthelm"
bind "kp_leftarrow" "buy ak47; buy m4a1"
bind "kp_5" "buy primammo"
bind "kp_rightarrow" "buy secammo"
bind "kp_ins" "buy awp"
bind "kp_home" "buy hegrenade"
bind "kp_uparrow" "buy flashbang"
bind "kp_pgup" "buy smokegrenade"
bind "kp_plus" "buy deagle"
bind "kp_enter" "buy mp5"
bind "o" " "
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "ctrl" "+duck"
bind "mouse1" "+attack"
bind "e" "+use"
bind "uparrow" "rcon exec pregame.cfg"
bind "leftarrow" "rcon_password "
bind "rightarrow" "rcon_password"
bind "downarrow" "rcon exec lo3"
bind "f5" "jpeg"
bind "space" "+jump"
bind "p" "exec play"
bind "mwheeldown" "+jump"
bind "h" "drop;drop;drop;drop;drop"
bind "backspace" "impulse 100"

// _Net performance
cl_smoothtime 0.01 // Determines how many times per second cl_smooth occurs
cl_cmdrate 101 // Lower for low bandwidth internet
cl_interp_ratio 0.01 // zBlocked
cl_interpolate 0 // zBlocked
cl_lagcomp_errorcheck 0 // Change if having problems with registration
cl_lagcompensation 1 // Change if having problems with registration
cl_smooth 1 // Change if having problems with registration
cl_updaterate 101 // Lower for low bandwidth internet
rate 25000 // Lower for low bandwidth internet

// _HUD Settings
net_graph 3 // Turns net_graph on for CAL screenshots
net_graphpos 2 // Puts net_graph in the middle of the screen
net_graphheight 110 // Puts the net_graph right above the time at 1440x900
cl_crosshairscale 2500 // Changes size of the crosshair. Bigger the number, smaller the crosshair.
cl_radaralpha 200 // Makes your radar opaque
cl_dynamiccrosshair 0 // Don't change this or you're bad
cl_crosshairalpha 999 // Makes your crosshair opaque
cl_crosshairusealpha 1 // Makes your crosshair opaque
overview_preferred_mode 1 // Turns your radar on
drawradar // Turns your radar on

// _Preference Settings
cl_yawspeed 1800 // Spin speed with +left/+right
cl_forcepreload 1 // Preloads stuff or something
voice_enable 1 // Enables in-game voice chat
jpeg_quality 100 // Set to at least 90 for CAL
budget_show_history 0
zoom_sensitivity_ratio .8 // Ratio of your sensitivity when you zoom in
fps_max 101 // Caps FPS

// _Sound settings
dsp_enhance_stereo 1
dsp_slow_cpu 0
snd_mixahead .1 // Sound syncs better
snd_flushasync

// _Violence settings
violence_ablood 1 // Turns on blood
violence_agibs 1 // Turns on blood
violence_hblood 1 // Turns on blood
violence_hgibs 1 // Turns on blood
cl_show_bloodspray 1 // Turns on blood

// _CPU Settings
cl_phys_props_enable 0 // Turns Angel Munozty props off
cl_phys_props_max 0 // Turns Angel Munozty props off
cl_ragdoll_collide 0 // Ragdolls don't pile up
cl_phys_props_enable 1 // zBlocked
cl_phys_props_max 1 // zBlocked
cl_ragdoll_physics_enable 1 // Bodies stay visible when killed
props_break_max_pieces 0 // Props disappear when broken

// _GPU Settings
rope_averagelight 0 // Reduces rope resolution
rope_collide 0 // Reduces rope resolution
rope_shake 0 // Reduces rope resolution
rope_smooth 0 // Reduces rope resolution
rope_smooth_minwidth 0 // Reduces rope resolution
rope_smooth_minalpha 0 // Reduces rope resolution
rope_smooth_maxalphawidth 0 // Reduces rope resolution
rope_smooth_maxalpha 0 // Reduces rope resolution
rope_smooth_enlarge 0 // Reduces rope resolution
rope_subdiv 0 // Reduces rope resolution
rope_wind_dist 0.01 // Reduces rope resolution
r_shadows 1 // Enables shadows
r_shadowrendertotexture 1 // Blends the shadows with the textures
r_dynamic 0
r_drawmodeldecals 1 // Shows clientside hits on models
r_waterforcereflectentities 1 // Water Detail Reflect All
r_rootlod 0 // High Model Detail
r_lod -3 // Enables anisotropic filtering
mat_vsync 0 // V-Sync Off
mat_dxlevel 95 // Direct-x 9.0 with HDR
mat_colorcorrection 0 // Disables color correction
mat_forceaniso 8 // 8x Ansiotropic Filtering
mat_antialias 4 // 4x Anti-aliasing
mat_reducefillrate 0 // High Shader Detail
mat_picmip 0 // High Texture Detail
mat_hdr_enabled 0 // Disables high dynamic range
mat_disable_bloom 1 // Disables high dynamic range
mat_clipz 0
mat_monitorgamma 1.6 // Brightness setting
mat_specular 1 // Shows reflection on scopes
mat_bumpmap 1 // Enables bumpmapping
mat_mipmaptextures 1 // Turns anisotropic filtering on
mat_bloomscale 0 // Turns HDR off
cl_ejectbrass 1 // Shows Ejecting Shells
cl_c4dynamiclight 1 // Big blinking C4 light

// _Misc Settings
cl_downloadfilter nosounds // Turns pub server sound downloads off

clear
echo "(0)(0) (0)(0) (0)(0) (0)(0) (0)(0) (0)(0)"
echo "(' -') (' -') (' -') (' -') (' -') (' -')"
echo "(Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z)"
echo " "
echo "(0)(0) DirectX set to 9.0c (0)(0)"
echo "(' -') Anisotropic set to 8x (' -')"
echo "(Z)(Z) Anti-aliasing set to 4x (Z)(Z)"
echo " "
echo "(0)(0) (0)(0) (0)(0) (0)(0) (0)(0) (0)(0)"
echo "(' -') (' -') (' -') (' -') (' -') (' -')"
echo "(Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z) (Z)(Z)"

dT's AMD FPS Config

// dT Legal FPS Config Version 2.3
// Updated: 26 October 2007

// Cvars Value for cvar

//Net settings

cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_updaterate "101"
cl_interpolate "1"
cl_cmdrate "101"
cl_interp "0.01"
cl_smooth "1"
cl_smoothtime "0.01"
cl_resend "6"
net_graph "0"
cl_showfps "0"
rate "30000"
fps_max "1337"
cl_pred_optimize "2"
net_maxfragments "1280"
cl_timeout "30"
cl_predictweapons "1"

//Ingame quality

jpeg_quality "100"
mat_monitorgamma "1.6"
mat_parallaxmap "0"
cl_allowdownload "0"
cl_allowupload "0"
cl_forcepreload "1"
cl_drawmonitors "0"
gl_clear "1"
texture_budget_background_alpha "999999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_reducefillrate "1"
mat_disable_bloom "1"
r_maxdlights "32"
mat_colorcorrection "0"
mat_wateroverlaysize "1"
cl_show_splashes "0"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
muzzleflash_light "0"
ai_expression_optimization "1"
mat_hdr_enabled "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_norefresh "0"
r_minnewsamples "0"
mat_hdr_level "0"
budget_peaks_window "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_forcemanagedtextureintohardware "0"
mat_fastnobump "0"
cl_wpn_sway_interp "0"
mat_trilinear "0"
budget_show_peaks "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_show_averages "0"
mat_antialias "0"
mat_specular "0"
mat_bumpmap "0"
mat_bufferprimitives "1"
mat_disable_lightwarp "1"
budget_show_history "0"
mat_framebuffercopyoverlaysize "0"
budget_history_range_ms "1"
r_forcewaterleaf "0"
r_updaterefracttexture "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_texture_list_all "0"
mat_texturelist_directories "0"
mat_texturelist_files "1"
mat_disable_fancy_blending "1"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
budget_history_numsamplesvisible "0"
mat_picmip "2"
mat_clipz "1"
r_phong "0"
lod_TransitionDist "0"
mat_vsync "0"
r_decal_cullsize "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "1"
flex_smooth "0"
r_lod_noupdate "1"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_worldlightmin "0"
mat_shadowstate "0"
r_worldlights "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "0"
r_waterforceexpensive "0"
r_worldlightmin "0.0002"
r_waterforcereflectentities "0"
r_DoCovertTransitions "1"
r_fastzreject "-1"
r_waterforceexpensive "0"
r_worldlights "2"
r_PhysPropStaticLighting "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_renderoverlayfragment "0"
r_occlusion "0"
cl_logofile "0"
r_shadowmaxrendered "9"
r_rootlod "2"
r_lod "2"
r_drawbatchdecals "0"
cl_rumblescale "0"
cl_ejectbrass "0"
net_showevents "0"
r_spray_lifetime "1"
showhitlocation "1"
r_ambientboost "0"
r_ambientfactor "1"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
r_ropetranslucent "0"
commentary_firstrun "0"
r_dynamic "0"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "1"
vprof_graphwidth "1"
r_lightaverage "1"
lod_enable "1"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
cl_autohelp "0"
cl_c4progressbar "1"
hud_centerid "0"
npc_height_adjust "1"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
blink_duration "0"
hud_fastswitch "1"
closecaption "0"

//Debug commands

mat_debug_postprocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"

//Radar settings

cl_radartype "1"
cl_radaralpha "255"
cl_radartype "1"

//Sound settings

snd_mixahead "0.1"
snd_async_fullyasync "0"
snd_digital_surround "1"
snd_noextraupdate "1"
suitvolume "0"
dsp_enhance_stereo "0"
dsp_slow_cpu "0"
dsp_spatial "1"
dsp_speaker "50"
dsp_volume "2"
dsp_water "1"
cl_downloadfilter "nosounds"
snd_profile "0"
volume "1"
voice_scale "1"
voice_modenable "1"
voice_enable "1"

//These cvars will boost your fps dramaticly

r_3dnow "1"
r_3dsky "0"
r_sse "1"
r_sse2 "1"
r_mmx "1"

//Ropes

rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"

//Models

g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
cl_ragdoll_physics_enable "0"
cl_ragdoll_collide "1"
cl_phys_props_max "50"
r_maxmodeldecal "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
r_drawmodeldecals "0"

//Blood settings

violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

//Other
props_break_max_pieces "0"
datacachesize "64"
func_break_max_pieces "0"
props_break_max_pieces_perframe "0"
con_enable "1"
weapon_showproficiency "1"

//Buy Menu (Delete this part if you have your own or don't want a buy menu)

bind "KP_END" "buy deagle"
bind "KP_DOWNARROW" "buy vesthelm;buy vest"
bind "KP_PGDN" "buy m4a1;buy ak47"
bind "KP_ENTER" "buy awp"
bind "KP_DEL" "buy mp5"
bind "KP_PLUS" "buy defuser"
bind "KP_LEFTARROW" "buy hegrenade"
bind "KP_5" "buy flashbang"
bind "KP_RIGHTARROW" "buy smokegrenade"

clear
echo "dT Legal FPS Config Version 2.3"