sábado, 31 de outubro de 2009

AnX's Highest-end cfg

budget_show_history 1
cl_interp .01
cl_interpolate 1
cl_updaterate 100
cl_cmdrate 100
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_smooth 1
rate 25000
cl_phys_props_enable 1
cl_ragdoll_physics_enable 1
cl_show_splashes 1
cl_ejectbrass 1
cl_forcepreload 1
cl_phys_props_enable 1
cl_phys_props_max 1
cl_wpn_sway_scale 1
jpeg_quality 100
mat_forceaniso 1
mat_trilinear 1
mat_wateroverlaysize 256
mat_vsync 1
mat_hdr_enabled 1
mat_hdr_level 2
mat_picmip 0
mat_reducefillrate 0
mat_antialias 8
mat_bloomscale 1
mat_bumpmap 1
mat_clipz 0
mat_fastnobump 0
mat_fastspecular 1
mat_mipmaptextures 1
mat_specular 1
mat_picmip 0
mp_decals 500
muzzleflash_light 1
r_occlusion 1
r_propsmaxdist 5000000
r_renderoverlayfragment 1
r_waterforceexpensive 1
r_cheapwaterstart 0
r_cheapwaterend 0
r_avglight 1
r_decal_cullsize 0
r_decals 2048
r_drawdetailprops 1
r_drawflecks 1
r_drawmodeldecals 1
r_dynamic 1
r_eyes 1
r_lightaverage 1
r_shadows 2
r_teeth 1
r_waterforceexpensive 1
r_lod -5
r_rootlod -7
r_3dsky 1
rope_averagelight 1
rope_smooth 1
rope_subdiv 1
rope_wind_dist 1
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs

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